Never actually played the game but always heard about it? Here we’ll tell you All You Need to Know about Apex Legends, the Futuristic Shooter.
Apex Legends' outstanding gunplay and ground-breaking movement make it easy to become involved in the game.
But the rich range of characters, each with their own personality and original story makes it easier to remain intrigued.
Crashlanding into the Apex realm, on the other hand, can be a scary process for new players or those who have taken a gap and now find themselves confronted with an immortal murder robot in the arena.
After all, a lot has happened since Kuben Blisk initially introduced fans to the Apex Games in the opening cinematic.
Apex Legends, which launched in February 2019, offered a fresh, somewhat unique battle royale experience that stunned the gaming world.
The game stood out thanks to its crisp first-person shooter combat, unique character skills, and genre-bending ping system. Not only that, but Apex Legends' distinct environment and characters' style drew players in.
We are going to tell you all about the game’s development, general info on the gameplay, and etc.
Respawn Entertainment and Electronic Arts officially published Apex Legends, a free-to-play battle royale-hero shooting game.
It was released in February 2019 for Microsoft Windows, PlayStation 4, and Xbox One, and in March 2021 for Nintendo Switch.
Apex Legends Mobile
, a touchscreen-optimized mobile version of the game, has also been announced, with a release date of 2022 on Android and iOS. The game is cross-platform compatible.
Players establish two or three-player squads before the game and choose from pre-designed Apex Legends characters with unique skills known as "Legends." There are two game modes in this game.
Up to 20 three-person squads or 30 two-person duos descend on an island in "Battle Royale," searching for weapons and supplies before attempting to fight all other players.
The island's available play area diminishes with time, forcing players to keep moving or risk becoming trapped outside the play area, which can be deadly. The round is won by the last team standing.
In "Arenas," participants divide into three-player squads and compete in a 3v3 team deathmatch over a number of rounds to determine the match's winner. When a team has at least 3 points and is 2 points ahead, they win.
In All You Need to Know about Apex Legends, the Futuristic Shooter, we should add that the game is based in the same science fiction setting as the Titanfall series by Respawn Entertainment.
The game's development began in late 2016, but the project remained a closely guarded secret until its release.
The game's release in 2019 was unexpected, since it had been anticipated that Respawn Entertainment was working on a third chapter of the Titanfall franchise, the studio's previous big game, up until that time.
Critics liked Apex Legends' gameplay, advancement system, and integration of aspects from numerous genres, and it got excellent reviews.
Some thought it was a worthy rival to existing battle royale games.
In this post, All You Need to Know about Apex Legends, the Futuristic Shooter, we also give you an overall description of what the gameplay is like right down below.
Apex Legends is an online multiplayer battle royale game in which three players form a team and use pre-made Apex Legends characters with unique abilities known as "Legends," similar to those found in hero shooters.
Since the game's launch, alternate modes have been added that allow for single and two-player squads.
The game is free to play and is supported by microtransactions and loot boxes, which let players to purchase cosmetic items such as Legends clothing and new weapon colours using both real money and in-game currency.
Once on the ground, the team can scavenge for guns, armour, and other equipment strewn about buildings and in crates spread about the area, all while keeping a look out for enemy squads.
Apex Legends incorporates a nonverbal communication "ping system" that allows players to give specific directives, weapon locations, enemies, and proposed methods to their squad via their gaming controller.
While the game's movement features are comparable to those found in other shooters, it also contains gameplay elements from earlier Titanfall games, such as the ability to climb over short walls, slide down inclined surfaces, and traverse an area fast via zip-lines.
The game's safe zone shrinks over time around a randomly chosen spot on the map; players outside the safe zone receive damage and may die if they don't get there in time.
This also confines teams to limited spaces, forcing them to engage in combat.
The "Apex Champions" of that match are the last squad with any members still living. Players are given in-game currency and experience points based on their squad's placement.
Players that are knocked down during a game can be resurrected by their teammates.
If a player is fully slain, their team member(s) can still resurrect them by collecting their respawn banner, which appears at the location where they died, and bringing it to one of the island's various beacons.
The banner, however, must be retrieved within a certain amount of time before it expires, thus eliminating the player, one of the details in All You Need to Know about Apex Legends, the Futuristic Shooter.
Season 9 featured "Arena," a new permanent mode. In this mode, players split into three-person squads and compete in a 3v3 team deathmatch over a number of rounds to determine the match's winner.
Each new season is supposed to feature a new playable character, as well as new weaponry and cosmetic items that may be purchased.
The first season of the game began on March 19, 2019. Seasons are linked to battle passes, which provide players with new cosmetic items if they complete in-game challenges during the season.
Seasons can bring modifications to the map and new gameplay components, in addition to new cosmetic items.
The first season of Apex Legends introduced Octane, a new playable character, as well as several bug fixes and quality of life enhancements, such as adjustments to so-called "hitboxes" (a predefined "damageable" zone that is unique to each legend, based on their size and shape) and the game's characters' unique skills.
Season 1 also saw the introduction of the game's first battle pass, as well as a slew of new cosmetic items, one of the facts to know in All You Need to Know about Apex Legends, the Futuristic Shooter.
Season 10 started on August 3, 2021, and with it came the introduction of the newest member of
Apex Legends characters
, Seer, who was banished by his tribe due to a foreseen bad omen.
The Rampage LMG, a new weapon, was introduced. A new battle pass is released, and World's Edge is modified, with the Harvester destroying many sites.
Arenas now have a ranked version in the new season.
Apex Legends includes limited-time events in addition to the season content, another one of the things you should know in
All You Need to Know about Apex Legends, the Futuristic Shooter
Unique, limited-time cosmetics themed to the event (for example, Christmas-themed clothes in the case of the Holo-Day Bash) can be obtained in-game during these events.
Event-specific game modes are also available for a short time (such as shotguns and snipers only).
Some events also added a new place of interest (known as a "Town Takeover") to the current season map, which is themed around one of the legends.
There are also minor events that just bring cosmetics for purchase (such as "Summer of Plunder") or limited-time game modes (without limited-time collectable items), such as the Battle Armor mode.
Titanfall (2014) and its sequel Titanfall 2 (2016), both produced by Respawn Entertainment, were published by Electronic Arts (EA), who eventually bought Respawn Entertainment in 2017.
Initial design on Apex Legends began before Titanfall 2 was released in 2016, according to design director Mackey McCandlish, and as of 2018, the entire Titanfall team at Respawn Entertainment was working on the project;
however, executive producer Drew McCoy stated that work on the game did not begin until the spring of 2017. He also claimed that the game was being developed by 115 people, making it the studio's most time-consuming project.
Titanfall 2, by way of comparison, had around 85 developers, one of the facts of included in All You Need to Know about Apex Legends, the Futuristic Shooter.
According to McCoy, the company wasn't sure what they'd do next after finishing Titanfall 2's post-release support, but they knew they wanted to keep developing Titanfall games.
As with Titanfall 2, the company divided into numerous small teams to construct "action blocks," short game prototypes that display a gameplay element, weapon, or other game feature that could be included in a Titanfall sequel.
The success of the battle royale game genre, pioneered by PlayerUnknown's Battlegrounds, inspired one such "action block."
This prototype, which combined gameplay concepts from prior Titanfall games in a battle royale format, was deemed a success, prompting the company to expand on the concept.
Their design philosophy was to "chase the fun," so they built all of the mechanisms around cooperative play rather than solo play. The developers' final decisions on major design elements such as team size, number of teams, and map size were all determined on what seemed "most fun" to them.
The game underwent intensive play-testing as part of the development process to ensure that all features felt entertaining and balanced.
Another one of the interesting details in
All You Need to Know about Apex Legends, the Futuristic Shooter
is that the devs spent 100 to 200 hours per day trying out the game, according to executive producer Drew McCoy, who described it as "probably the most important part of development."
The game has been created with a modified version of Valve Corporation's Source engine, which was previously utilised for Titanfall 2.
However, for Apex Legends, various adjustments were required to accommodate the higher draw distances and the enormous game map.
Apex Legends is thought to be pushing the technological limitations of its game engine, resulting in dynamic display resolution compromises, with image quality and frame rate suffering primarily on console versions and lower-end PC devices.
Electronic Arts also revealed that iOS and Android mobile releases were in the works in partnership with a Chinese mobile firm. By the end of 2022, the mobile ports will be available.
Apex Legends was viewed as a possible esports competition shortly after its release, and Respawn had planned on hosting events once the game had gained popularity.
Various esport team sponsors began assembling Apex Legends squads for these competitions as early as March 2019. ESPN's EXP program was created to highlight esports events that ran concurrently with other ESPN-managed sporting events.
The EXP Pro-Am Apex Legends Exhibition, which took place on July 11, 2019, in conjunction with the 2019 ESPY Awards, was the inaugural of these events.
From August 1 to 4, 2019, an EXP Invitational event with a $150,000 prize pool was conducted in collaboration with the X Games Minneapolis 2019.
However, as a result of the mass shootings in El Paso and Dayton that weekend, both ESPN and ABC decided to postpone coverage of the event out of respect for the victims, one of the facts in All You Need to Know about Apex Legends, the Futuristic Shooter.
In December 2019, Respawn and EA announced the Apex Legends Global Series, which will include multiple online events and twelve live events in 2020, with a total prize pool of US$3 million.
The Global Series qualify players in a similar way to Fortnite Battle Royale by employing many tiers of events.
Online Tournaments will be used to qualify players for the Global Series.
Top players and teams from these tournaments will be invited to regional Challenger events or worldwide Premier events, where the winners will compete for a cash prize and a spot in one of the three major tournaments.
Three Major events will be hosted for a total of one hundred teams to earn points in the Global Series in order to compete for a spot in the final Major event and a US$500,000 prize fund.
Up to sixty teams will compete for a share of a $1 million prize fund in the fourth Major event. The events never took place due to the Covid-19 pandemic.
Apex Legends received mostly positive reviews when it was released, according to review aggregator Metacritic.
Some media, such as Destructoid, Game Informer, GamesRadar+, and PC Gamer, praised it as one of the greatest battle royale games to date, and a legitimate rival to Fortnite Battle Royale's domination.
Apex Legends' combat has been applauded. The gunplay, according to Destructoid, is the greatest they've seen in a battle royale thus far, but they were disappointed that some of the concepts from prior Titanfall games were missing.
The non-verbal communication mechanism in the game (known as the "ping system") was acclaimed by reviewers, with the majority of them describing it as very unique.
It "largely rendered voice chat with strangers unnecessary," according to Polygon's Khee Hoon Chan, and was emblematic of Apex Legends' accessibility and astuteness.
Destructoid praised the idea as well, saying that it will become the new standard in battle royale games in the future.
Apex Legends' playable characters have been appreciated for their perceived diversity.
One of the facts noteworthy in
All You Need to Know about Apex Legends, the Futuristic Shooter
is that several characters are LGBTQ, including one non-binary character, however, some critics thought that the game's nature prevented a narrative that effectively highlighted this diversity.
Apex Legends exceeded one million unique players eight hours after its launch, and 2.5 million active players within 24 hours.
It reached a total of 25 million users in one week, with over 2 million peak concurrent, and 50 million players by the end of its first month.
Apex Legends garnered $92 million in revenue in its first month of release across all platforms, the most of any free-to-play game in its first month of release.
As word of Apex Legends' success spread, analysts saw the game as a challenge to Fortnite Battle Royale's dominance, and on February 8, 2019—four days after the game's release—stock EA's had risen to its highest level since 2014 as a result of the game's unexpected breakthrough.
The game was reported to have made $24 million in revenue in April, which is 74% less than the amount it made in its first month since it failed to maintain the same level of interest produced by its launch.
EA told investors in July 2019 that the game had 8 to 10 million weekly players and that Apex Legends was responsible for the company's recent uptick in live services earnings, as their Q1 2020 financial results above forecasts.
Apex Legends attained a global playerbase of 70 million players with the release of season 3 in October 2019 and is estimated to have made $45 million in that month alone.
Blake Jorgensen, EA's CFO, stated in February 2021 that Apex Legends had crossed $1 billion in revenue, one of the exciting facts we decided to tell you in All You Need to Know about Apex Legends, the Futuristic Shooter.
Respawn reported in April 2021, just before the release of the game's ninth season, that Apex Legends had surpassed 100 million players and was expected to generate $500 million that year.