Have you ever been stuck on a video game level that caused you to rage and get over frustrated? Well, today we will review the list of games that are likely to break your controller or keyboard or even give you high blood pressure; welcome to the list of hardest games of all time.
In the prime days of video games, games were proven to be harder than now. That's the complaint now spoken by seasoned players anytime they come across a modern shoot-'em-up or action-adventure.
It sounds like the same kind of nostalgic snobbery that music snobs engage in when they criticize current bands for not having the legendary qualities of yesterday's idols. However, this is somewhat true in the case of video games.
As the industry has matured, major games have begun to tone down the difficulty in order to provide a consistent experience to as many players as possible. Nowadays, if you want a true test, you must choose the "hard" option, which typically entails more foes and fewer ammo.
However, difficulty works best when it's built into the game's design: players are forced to think about the game in new ways - and earn their advancement.
This is undoubtedly true of the titles on this list. They aren't all favorites, but even the ones that are clearly unjust had traits that compelled us to endure. That's the thing with difficulty: it only hurts when you want to know what's going to happen next.
In this article, we are going to take a look at 20 of the
hardest video games ever
. We have tried to maintain the balance of old and new games in the list so that any reader would enjoy reading the article and finding his favorite game in the list. Without further ado let us hop into the article and explore hard games to play.
Starting the list of hardest video games ever with a new title called Ghostrunner. When you first start playing Ghostrunner, it's a rather challenging game — so difficult that many players may have become discouraged after their first encounter with it.
What is Ghostrunner and why is it one of the
hardest games of all time in 2021
Ghostrunner is a cyberpunk action platformer co-published by All In! Games and 505 Games. It was developed by the Polish company One More Level.
It was published in October 2020 for Microsoft Windows, PlayStation 4 and Xbox One, and Nintendo Switch in November 2020, and will be released in September 2021 for PlayStation 5 and Xbox Series X/S. Ghostrunner is a collaboration between 3D Realms and Slipgate Ironworks.
As Jack the Ghostrunner, the player must dash, leap, wall-run, and grapple their way through deadly locations. Foes will also appear, which must be dealt with cautiously because both enemies and the player might be slain in a single hit.
Sensory Boost is a mechanic that allows Jack to slow down time to avoid and deflect gunshots in mid-air. As the player continues through the tale, new skills and upgrades become available, which they may use to enhance their character using tetromino-like pieces on a grid system.
The game has recently added various difficulties and assists modes so that the players would have a milder experience than before.
The first nostalgic game on the list is FNAF. Many of the readers will probably recognize this game as this game was one of the most terrifying games out there in the past. In addition to its horror aspects, this game was hard, so hard that it deserves to be called one of the hardest video games ever.
The core video game series comprises eight survival horror games set in settings associated with Freddy Fazbear's Pizza, a family-owned pizza parlor.
In most games, the player assumes the position of a nighttime employee who must protect oneself against aggressive animatronic figures by using resources such as security cameras, lights, doors, and vents.
Voice recordings, minigames, and easter eggs are scattered throughout the games, revealing the series' canon.
The game has always had a reputation for being difficult and of course scary. These two elements were the recipe for a great nostalgic horror game. The franchise is still thriving, and a new version of the game is being developed by the developer.
One of the
hardest adventure games
is next on the list. Hollow Knight is a 2017 Metroidvania action-adventure game developed and published by Team Cherry. Development was partially funded through a Kickstarter crowdfunding campaign, raising over A$57,000 by the end of 2014.
The player takes on the role of the Knight, an unnamed warrior unsure of their own identity or origins who wanders and explores the ruined kingdom of Hallownest in search of answers, encountering various friendly and hostile bugs, fighting bosses, and unlocking new powers and abilities as they progress.
Hollow Knight was positively reviewed by critics, and as of December 2020, it has sold over 3 million copies.
Team Cherry, the creators of Hollow Knight, were undoubtedly influenced by From Software's Souls series, with the checkpoint system being one of those influences. Your spawning in Dark Souls is tied to bonfires, whereas your spawns in Hollow Knight are anchored to benches.
You must memorize a boss' attacks, patterns, and phases in order to participate in boss battles. You don't respawn ten steps away from the boss arena after you die. You spawn roughly ten screens away instead. Now you can clearly see why this game is one of the hardest video games ever.
If you just search
top 100 hardest games
, there is no way this title would not show up in the search result.
Geometry Dash is a series of music platforming video games created by RobTop, a Swedish developer.
The first game, simply titled Geometry Dash, was published on iOS and Android on August 13, 2013. In Geometry Dash, players control a symbol's movement and navigate through music-based stages while avoiding obstacles such as spikes, which quickly destroy the icon when they hit them.
There are now 21 official levels in Geometry Dash. It's famous for its sophisticated level-building system, which allows users to construct their own unique courses, share them online, and play courses created by other players.
There have been almost 71 million custom levels developed. In addition to the official levels, map packs, gauntlets, the hall of fame, daily non-demon level, weekly demon level, and the search bar have all included user-created levels.
Now about the difficulty. Geometry Dash is a challenging game for all players. A level named Bloodbath was created about 5 years ago. Riot, the level verifier, had to try 22,000 times to beat Bloodbath. For a year, no one else was able to beat this level. This level has recently dropped out of the top 150 most difficult levels in the game.
Another level, Bloodlust, a remake of Bloodbath that was released roughly three years ago, took Knobbelboy over 150,000 verification tries and a year and a half to complete.
According to the official leaderboard, Pointercrate, that level is presently the 14th most difficult. Over the span of three years, 65 individuals have defeated Bloodlust. It's important to remember that they are all top players.
We are going to meet two bullet hell roguelikes back to back, and we can guarantee that both of them are some of the hardest video games ever you can find in this genre. First is Enter the Gungeon.
The game follows four heroes as they search the titular Gungeon (a dungeon based on firearms) for a time machine that can kill their past.
The player is presented with dynamically generated stages in which they fight monsters and obtain new weaponry and objects with unique powers and effects as they go through the game.
Enter the Gungeon is part of a growing pile of rogue-likes that You will enjoy but have no realistic chance of finishing.
It's challenging not because the moment-to-moment shoot-and-dodge action is tough to pick up, but because the RNG has always seemed too important to success. It is without any doubt, one of the nightmare games that will infuriate you over and over again if you don't have strong self-control.
We talked about the younger brother in the previous part of the hardest video games ever article and now it's time for Bindings of Isaac, and no we are not talking about the bible chapter, but the video game.
The Binding of Isaac is a roguelike video game created by Edmund McMillen and Florian Himsl, two independent creators.
It has different characters which differ in terms of speed, health, damage dealt, and other characteristics. The game's gameplay and presentation are reminiscent of The Legend of Zelda's dungeons, but it also includes random, procedurally-generated levels, like in a roguelike game.
The game is hard for various aspects. First of all, it's a bullet hell game, meaning that you have to dodge a thousand bullets at once.
Second, you have limited health which does not regenerate over time; thus, you have to "find" hearts to fill it back up, and finding them is easier said than done. And finally, if you die your run is over and you are back to the main menu. There are the reasons that we see this game in the list of
hardest video games ever
One of the most unique games on the list, this game is hard not because of the game's difficulty but because you actually have to engage in real-time physical activity to progress in the game.
Nintendo developed and released Ring Fit Adventure, an exercise action role-playing game for the Nintendo Switch. The game has two physical components: the Ring-Con, a Pilates ring that the player grips and into which one Joy-Con inserts, and the Leg Strap, a piece of fabric attached to the user's leg that holds the second Joy-Con.
The game's main mode has the player complete a turn-based role-playing game in which the player's battle actions are based on performing certain physical activities with the Ring-Con and Leg Strap, with the motion controls in the Joy-Con sensing the player's movement and a strain sensor in the Ring-Con sensing the accessory's bending.
General guided training regimens and party-style activities are among the other options. These activities are oriented on basic physical routines, aligning the game with Nintendo's "quality of life" ideals, as is the case with Wii Fit, a similar game.
Considering that many gamers spend hours on their gaming chair without any movement, this game creates a perfect balance between electronic games and real-life exercise.
Here is another scenario where the game itself isn't hard but the user-made levels have earned the game the reputation of being one of the hardest games of all time.
Nintendo's Super Mario Maker 2 is a side-scrolling platform game and level building system for the Nintendo Switch that was released in 2019. It was published globally on June 28, 2019, and is the sequel to Super Mario Maker.
The gameplay is basically unchanged from its predecessor, in which users design their own unique courses using materials from numerous Super Mario games and then share them online.
The game levels were never meant to be too hard to beat, but user-submitted levels were proven to be a nightmare for any gamer.
Many players have admitted that these levels have forced them to rage quit and gave them a negative experience in the game. All in all Mario Maker 2 has been the tool for many players to create some of the headrest levels ever created in the game world.
We have talked too much about the hardest games of all time in 2021, but now, let us move back in time to meet one of the hardest games ever made in the late 1980s.
Castlevania, also known as Akumaj Dracula in Japan, is a platform game released in September 1986 by Konami for the Family Computer Disk System video game system.
Castlevania garnered great reviews and was a commercial success. PC World considers it an NES classic, while Nintendo Power and Game Informer both included it in their lists of the finest video games ever developed.
If you do simple research you will quickly notice that this particular game is called the hardest game on NES. Many players consider this game as a super hard platformer which often made them rage quit.
While many think that an old game like Castlevania 1986 can't be much of a deal, the number of people who have managed to beat the game are far less than one may think.
We have already talked about Punch-Out!! In our previous article about top sport video games but once again we are here reviewing this amazing game as one of the top 100 hardest games that one may have seen.
Punch-Out!!, originally titled Mike Tyson's Punch-Out!! , is a 1987 Nintendo Entertainment System boxing sports combat video game developed and distributed by Nintendo (NES).
It's part of the Punch-Out!! series, and it's based on the same-named arcade game from 1983 and its 1984 sequel. Punch-Out!! was critically acclaimed and is frequently considered as one of the best video games of all time.
Many people consider the original NES game to be the most difficult of the lot, although Super Punch-Out and Punch-Out on the Wii both give it a run for its money. This is a franchise that doesn't waste any time in destroying players.
Nioh is rather a franchise than a game but in this section of
hardest video games ever
, we are going to focus on the last version of this game.
Nioh is a PlayStation 4 action role-playing game created by Team Ninja and Kou Shibusawa (PS4). It was initially released in February 2017 in the United States and was published by Sony Interactive Entertainment and Koei Tecmo in Japan.
Koei Tecmo announced a PS4 and Microsoft Windows edition on November 7, 2017, that included all of the game's downloadable content (DLC). On February 5, 2021, a remastered version was published for PlayStation 5.
Nioh's difficulty is unusual. The first few levels seem more difficult than Dark Souls or Bloodborne (we will talk about both of them later in the article), but if you complete all of the side missions, you'll shortly out level the main objective, and things will become much easier.
The previous versions of this game were similar to this one in difficulty but the later versions seem a bit harder than its predecessor.
Old-school but not old, Cuphead was created by Studio MDHR and is a 2017 run-and-gun video game.
The game was inspired by the rubber hose animation technique employed in cartoons from the golden age of American animation, such as those produced by Walt Disney Animation Studios and Fleischer Studios, and it aimed to replicate its subversive and surrealist aspects.
Cuphead has one or two players controlling the eponymous protagonist and his brother Mugman as they fight their way through a series of stages culminating in monster encounters in order to repay the Devil for their debt.
The game's graphic aesthetic, playability, soundtrack, and challenges were all acclaimed. It was a critical and economic triumph, receiving a number of prizes and selling more than six million copies in less than three years. Netflix is developing an animated series based on the game.
Cuphead, like many other games famed for their extreme difficulty, treats death as an opportunity to learn. You only truly realized what might damage me in the first boss encounter by, well, getting wounded. And it's only after many encounters with a species that you begin to recognize its patterns and ticks.
Cuphead's difficult structure will seem familiar if you grew up playing the old-school 2D games that inspired it. Cuphead, on the other hand, feels more forgiving than punitive.
Sure, some stages need rapid responses, but they also necessitate patient observation. Cuphead isn't a game where you can rely on physical might to win. Instead, you must pay great attention to every move you make, learn from every error, and retain all of this knowledge in your memory.
Probably the hardest game ever created by FromSoftware, Sekiro holds a gross reputation of being extremely difficult, thus it gets categorized as one of the
hard games to play
This has sparked a heated debate over whether or not Sekiro should have an "easy mode." You may select whether you want to play on easy, medium, or hard in many video games. That option isn't available in Sekiro.
Stealth, exploration, and combat are all important aspects of the game, with boss bouts taking center stage.
Hidetaka Miyazaki, the game's principal director, sought to develop a unique intellectual property (IP) that was distinct from FromSoftware's Souls series of games, so he went to series like The Mysterious Murasame Castle and Tenchu for inspiration.
Is there any old-school gamer who has not played this masterpiece? Although many have played it not many would claim that they have beaten it. Contra is a Konami run-and-gun shooter video game that was first launched as a coin-operated arcade game in 1986 and was released on February 20, 1987.
In 1988, a home version for the Nintendo Entertainment System was published, along with ports for a variety of home computer platforms, including the MSX2. In Europe, the arcade and PC versions were dubbed Gryzor, while the NES version was dubbed Probotector in PAL territories.
Contra: Hard Corps altered focus from the standard Contra gameplay and featured more bosses than usual, making it the series' most difficult game. So, when you're not fighting foes from all sides, you're up against six massive bosses in a single stage, and we all know how Contra bosses are.
Made in 2017 but still, one of the hardest games of all time in 2021, Getting Over it by Bennett Foddy is a platform video game. On October 6, 2017, the game was launched as part of the Humble Monthly for October 2017, and it has already been played by over 2.7 million people.
Foddy later published a Steam version of the game on December 6, 2017, along with an iOS release on the same day.
On April 25, 2018, the Android version was launched. In August 2018, a beta version of the Linux version was made available for testing, and later that year, a stable version was released. In 2018, the game earned the Independent Games Festival's Nuovo award for originality.
Getting Over It Reviewers appreciated the game's tough gameplay, notably PC Gamer writer Austin Wood. It was named one of the greatest PC games of 2017 by Rock, Paper, Shotgun, while GameSpot called it the "weirdest game" of the year. On Polygon's list of the 50 greatest games of 2017, it was rated 36th.
Bennett Foddy's Getting Over It is intentionally challenging, but that's part of what makes it so fascinating to watch. Fans across the world have been watching streamers and players lose their cool on camera as they play designer Bennett Foddy's latest physics-based, patience-testing game.
The gist of Getting Over is as follows: You play as a shirtless man locked in a pot trying to trek up a very, very tall mountain.
As if it wasn't difficult enough, Foddy threw his customary wrench into the mix. Getting Over It, like his previous success QWOP, deliberately opposes the player by providing them with nothing but a sledgehammer to work with as the mountain grows increasingly dangerous.
If you fall off after putting in hours and hours of work, you must restart from the beginning.
Worry not, because there are still nostalgic games on the list and we are going to meet the hardest nostalgic game in the near future in the list but for now, meet Battletoads. Battletoads is a Rare-developed and Tradewest-published beat 'em up/platform video game.
It is the first game in the Battletoads series, and it was launched on the Nintendo Entertainment System on June 1, 1991. In reaction to the popularity of the Teenage Mutant Ninja Turtles series, the game was created.
When it was first released, it garnered mainly excellent reviews, with critics appreciating the aesthetics and gameplay variety; however, many critics were split on the difficulty.
Why is this game one of the hardest video games ever? Challenges with minimal margin for mistake continuously obstruct progress. The majority of these issues are inadequately communicated, and many of them contain answers that can only be discovered via trial and error. And you'll make a lot of mistakes.
If you fail a challenge, you will lose a "life" and be transported back to a checkpoint, where your progress will be reset. If you lose all of your "lives," you'll be transported back to a checkpoint, where you'll lose many minutes of progress.
Top 4 of the list is here with the hardest of the hardest video games ever. These 4 games mean business and will not give you a chance to breathe, starting with Bloodborne. Bloodborne takes the player's character, a Hunter, through the decaying Gothic, Victorian-era–inspired metropolis of Yharnam, which is plagued by a blood-borne sickness.
The player's character unravels the city's mysteries while fighting animals and cosmic creatures in an attempt to uncover the root of the epidemic.
By hearing the developer company, From Software you already know that this game will be one of the hardest adventure games and a nightmare to beat. Bloodborne is hard if you level up correctly and impossible if you don’t. make sure that you have done some research before starting the game.
Keep in mind that at any stage of the game you are one hit away from dying thus you should progress with caution. Many players have claimed that this game is harder than the iconic Dark Souls series but we will let you be the judge as soon as we get over Dark Souls.
Starting top three of the hard games to play with Super Meat Boy, a game of frustration and rage. Super Meat Boy is a 2010 platform game created by Edmund McMillen and Tommy Refenes as part of the "Team Meat" collective. It was self-published as a follow-up to McMillen and Jonathan McEntee's 2008 flash game Meat Boy.
The player takes control of Meat Boy, a red cube-shaped figure, as he tries to save his fiancée Bandage Girl from the game's antagonist Dr. Fetus. As the player sprints and leaps through over 300 dangerous levels, while avoiding obstacles, the gameplay is defined by tight control and split-second timing.
Pretty self-explanatory, right?
The last nostalgic game on the list which is also among the top 100 hardest games of all time is Ghosts 'n Goblins. Ghosts 'n Goblins, known in Japan as Makaimura, is a side-scrolling platform game created by Capcom and published in 1985 for arcades.
It's the original game in the Ghosts 'n Goblins series, and it's been ported to a variety of home systems since then.
It was one of the top ten highest-grossing arcade games in Japan and the United States in 1986, as well as the year's sixth best-selling computer game in the United Kingdom, and the NES version sold over 1.6 million cartridges worldwide.
The game garnered mostly favorable reviews from critics, and it is frequently referred to as one of the most challenging games ever.
The last game on the list and probably one of the hardest adventure games of all time is not a game but a franchise. FromSoftware's Souls is a series of action role-playing games.
Demon's Souls was released on the PlayStation 3 in 2009, while Dark Souls and its successors, Dark Souls II and Dark Souls III, were released in the 2010s. With the exception of Dark Souls II and the externally generated Demon's Souls remake, each was directed by the series' founder, Hidetaka Miyazaki.
The Souls games are third-person games in which players explore linked worlds while killing foes with weapons and spells. To proceed through the game, players must defeat bosses while engaging with bizarre non-playable people.
For its high degree of game difficulty, the series has received both acclaim and criticism. Several other FromSoftware titles, including King's Field, Bloodborne, and Sekiro: Shadows Die Twice, contain similar principles. The Souls series has sold more than 28.7 million copies by 2020.
This series is famous for its difficulty and everybody knows that it is nearly impossible t beat this game without several rage quits. Now it's time to decide, which FromSoftwares games is the hardest and why?
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